SEASONS
The 4 Seasons, Day Cycles and Calendar
[THIS FEATURE IS CURRENTLY NOT ON THE SERVER]
On Nations we have a system of calendar containing “lore dates" that cycles the 4 seasons.
On this page the weeks days, moths and seasons will all be explained.
You can use the /season
command in game to see what season, date, and air temperature it is.
Also using the scoreboard you can see what is your body temperature and day time.
If you prefer viewing the temperature in Fahrenheit, you can use /togglefahrenheit
to switch between Fahrenheit and Celcius.
Spring is by far the easiest season and it will give your world an alive and warm feeling. The trees get a beautiful colour, the water and sky will get a warm colour, the entire world will be flooded with flowers and baby animals can be found around every corner. Spring gives your world a special feeling, especially after a long and cold winter.
The days are becoming longer and the sun is very strong. The world is slowly turning into a big jungle. Animals normally only found in the jungle will now be everywhere. The trees have vibrant green colors similar to jungle leaves and the sky and water become light blue. Crops are also growing extremely fast and temperatures skyrocket. Make sure to take some extra water with you to conquer the heat.
The days become shorter and the sun loses its strength. Trees turn into beautiful colours and the ground and water become muddy. The sky is dark and it feels like a storm could break loose any minute. Foxes, frogs, bats and spiders start appearing around the world. Forests have never been so beautiful.
Temperatures are dropping and survival is becoming a real challenge. Most plants died from the cold snow and the ones that survived can't grow. The lakes and rivers are frozen and swimming could be lethal. The water has a dark-blue color and the trees and grass are light-grey. Surviving the long and cold nights is truly a challenge.
Those are the days of the week that you will be able to see on the server.
Lore Date The ones you will find on the server |
The IRL equivalent |
Moonday | Monday |
Twiliday | Tuesday |
Wispday | Wednesday |
Thorneday | Tuesday |
Fatesday | Friday |
Starday | Saturday |
Solarday | Sunday |
Those are the days of the months that you will be able to see on the server that will regulate the saesons.
Lore Months The ones you will find on the server |
The IRL equivalent | Days | Day length Night length |
Jovinary | January | 31 Days | 42 Minutes 78 Minutes |
Febrin | February | 28 Days | 48 Minutes 72 Minutes |
Marnech | March | 31 Days | 54 Minutes 66 Minutes |
Aparlth | April | 30 Days | 60 Minutes 60 Minutes |
Mayvor | May | 31 Days | 66 Minutes 54 Minutes |
Junaelin | June | 30 Days | 72 Minutes 48 Minutes |
Julary | July | 31 Days | 78 Minutes 42 Minutes |
Augundar | August | 30 Days | 72 Minutes 48 Minutes |
Syntenver | September | 30 Days | 66 Minutes 54 Minutes |
Octorin | October | 31 Days | 60 Minutes 60 Minutes |
Notharin | November | 29 Days | 54 Minutes 66 Minutes |
Decembrin | December | 31 Days | 48 Minutes 72 Minutes |
Lots of things change the players' temperature: season, biome, armor, weather, time, water, food, height, sprinting, block-light and more.
The players will be punished for having a bad temperature. The effects start at -10°C by and at 50°C. The effects include hunger, slowness, freezing (with damage), healing getting disabled and burning. See Effects for details. Some effects are only visual, like the player starting to sweat when their temperature is above 40°C or the players' breath becoming visible if the air temperature is below 0°C.
A temperature modifier is something that modifies a player's temperature. Each world has a base temperature based on the season and all modifiers stack on top of it. The result of the base temperature and all modifiers combined is the temperature the player will see. Modifiers make the temperature system very dynamic and fun to play with. Most of the modifiers are different for each player, depending on their situation. The complete temperature is recalculated every 2 seconds. Here is a list of all modifiers in the order they are applied.
Temperature gets randomized each day and is based on the current season. This temperature does not include the effects of biomes yet:
Season | Min temperature | Max temperature |
Winter | -12°C | 0°C |
Spring | 0°C | 20°C |
Summer | 20°C | 40°C |
Fall | 5°C | 20°C |
The current weather also has effects on the temperature.
Weather | Modifier |
Clear | 0°C |
Rain/Snow | -4°C |
Thunder | -5°C |
The biome the player is in plays a big role in the calculation of the player's temperature.
Biome(s) | Modifier |
Badlands, Desert | +15°C |
Jungle | +12°C |
Savanna | +10°C |
Beach, Birch forest, Dark forest, Flower forest, Meadow, Forest, Mushroom fields, Ocean, Plains, Swamp | 0°C |
Mountains, Taiga | -4°C |
Snowy/Frozen biomes, Snowy/Frozen mountains | -12°C |
Being in the water or in powdered snow has a big effect on the temperature of the player. Jumping in the water without protection in the winter can be lethal. The modifier also stays for a short amount of time after the player has gotten out of the water since the player is still wet. The modifier increases by 1°C every 2 seconds after the player has gotten out of the water until the modifier is 0°C again. The modifier is exactly the same for powdered snow.
Season | Water modifier |
Summer, Winter | -10°C |
Spring, Fall | -4°C |
Blocks in a maximum radius of 16 blocks can have any temperature effect on the player. The player must be able to see the block for the modifier to be applied and the actual modifier is changed depending on the distance to the block.
Block | Range (blocks) | Modifier |
Lava | 7 | +22°C |
Torch, Lantern | 7 | +7°C |
Campfire | 7 | +15°C |
Fire | 7 | +16°C |
Soul Campfire | 7 | -10°C |
Soul Fire | 7 | -16°C |
Soul Lantern, Soul Torch | 7 | -7°C |
Ice | 3 | -6°C |
Packet ice | 3 | -6°C |
Blue ice | 7 | -15°C |
Armor does a great job protecting you from the cold but it can also cause overheating in the summer. Here is a full list of the modifiers:
Material | One armor piece | Full set |
Leather | +5°C* | +20°C* |
Iron, Gold, Diamond | +1.25°C | +5°C |
Netherite | +0.75°C | +3°C |
* = modifier won't apply if the player's temperature exceeds 25°C
A full hunger bar will apply +5°C to your temperature if your current temperature is below 25°C. Drinking a bottle of water will reduce your temperature by -10°C for 5 minutes if your temperature exceeds 25°C. A bottle icon will appear next to your temperature meter to let you know that the water bottle effect is still active. You don't have to necessarily drink a water bottle, a potion will also work.
You'll notice that the nights are a bit colder and the days a bit warmer. The time modifier changes gradually from -5°C between the Minecraft times 14800-23500 to +3°C between 6000-12000.
Temperature decreases by 0.08°C every block above y=64 in all seasons except winter. The temperature in winter stays the same above y=64 and instead increases 0.2°C every block below y=64.
Sprinting adds a maximum of +4°C to the player's temperature. Great way to quickly warm up if necessary.
A lot of the information comes from the RealisticSeasons Wiki